Archive for June, 2014

I’ve learned few weeks ago about the Retrochallenge that happens every winter and summer, which is , according to its website,  a loosely disorganized gathering of RetroComputing enthusiasts who collectively do stuff with old computers for a month. The challenge will be held from July 1st to 31st.

Excited about it, and with tons of interesting stuff to do but very little will power, I decided to enter this year as a way to motivate myself to do something new retro-wise.

I know this is a Commodore 64 blog, but I am a big fan of all 8-bit machines I can put my hands on, so for this challenge I’ve decided to do something with my latest acquisition: an Atari 600XL! To keep the Commodore lovers under control, I’m calling this challenge the Blasphemy Edition, since I am going to use a less sacred machine. Don’t worry Atari lovers, I’m saying that only to please the Commodore lovers. Don’t worry Commodore lovers, I’m saying that only to please the Atari lovers. Don’t worry….(repeat until you get tired).

Here is my challenge proposal:

– Create a game in BASIC that uses graphics and the player/missile resources. The game will be simple but it has to use those techniques – theme is still TBD (it will be defined before July 1st)
– All the work will be done in the actual Atari 600xl with a cassette tape as storage device. I won’t be using any modern resource like emulators, SD2PC devices, etc.
– I will be blogging the experience in at least a weekly update here under the title “Retrochallenge 2014 – Blasphemy Edition”
– The final result will be made available for download at my new website as soon as I can send the program to my PC (I don’t have the means to do it right now)

If you want to follow me during this journey, subscribe to the blog or follow me on twitter!

 

Retrochallenge 2014 website: http://www.wickensonline.co.uk/retrochallenge-2012sc/

Advertisements

Demo of the Month – June

Posted: June 8, 2014 in Commodore 64, demo

My choice for Demo of the Month for June was hard. The month is still in its first half, but I think we already have a clear winner: Cookie from Commodore is Awesome. It is a nice single file demo, with a great tune and great graphics. However, what makes me choose it is the clever coding, matching the lizard’s tapping with the beat of the music and the awesome eyelids animation. It is pretty cool.

The demo participated on Flashback 2014 C64 Old School Demo Compo, getting the 4th place.

Cookie Demo

There is no YouTube video yet, but you can download it from CSDb and try it on any emulator or real hardware. Just remember that the demo is in PAL, so make sure you set the emulator accordingly.

Oh, I forgot to mention that this choice is totally biased, because I’ve coded it – it is my first demo entering a competition! I will try on the following days to publish some programming techniques I used to code the demo, since this is suppose to be a programming blog! Of course, Cookie wouldn’t be possible without the great graphic by Crayon, the music by Nooly, and the entertaining scroller text by Kitty.

On the link below you can download the demo, vote and add your comment. I’d love to hear what you think of it ( even if you don’t like it, be honest! )

Link: http://csdb.dk/release/?id=131297